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Traffic

2010

participatory audio visual installation

Traffic is an ambient interface for a public space realized in collaboration with Rachel O'Dwyer. The system monitors and responds to the many and varied flows of movement within a public space, such as crowd densities, mobility patterns and virtual traffic on a public network. This data is subsequently used to drive a granular synthesis soundscape and visualizations. The system is a real-time response to the space but also incorporates a temporal dimension, storing information about what has taken place there before, and subsequently leveraging this data to produce subtle emergent behaviors within the system. The soundscape produced is quite subtle and provides information about a user’s environment in an unobtrusive fashion, only calling attention to itself in rare circumstances such as very high incidences of human/network traffic through the space.

 

Presented @EYEBEAM, NY and @Science Gallery, Dublin.

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